Punisher
ASSASSIN · TACTICIAN · RELENTLESS
Frank Castle does not fight crime. He ends it, one target at a time, with a duffel bag of ordnance and a ledger of the dead. No powers, no mercy, no rest until the list is empty, and the closer he gets to the dirt, the harder he hits back. Cross his crosshairs and your name is already inked in red.
FASERIP Stats
Resistances
Abilities
Tactical Strike
Standard StrikeSuppressing fire that pins the opponent on the defensive.
War Journal: Target Acquired
SignatureFrank cracks open the journal and works the foe over like a case file, mapping every stat and weakness in cold ink. The deeper he reads, the sharper his fighting and reason grow, and once the profile is complete his shots simply will not land low.
Armour-Piercing Rounds
Secondary StrikeSpecialist rounds that punch clean through hardened defences.
Combat Roll
DefensiveRounds chew the air and Castle drops into a roll, vanishing behind cover and jamming the shooter's next move. Push him and he answers from the dark, snapping back a punishing burst before they can reset.
Mark the Target
TacticalHe ranges the foe, clocks their patterns, and logs every tell in the journal. Each note steadies his aim and peels back their secrets, until he is reading them like a marked man.
One-Man Army
PassiveWound him, corner him, count him out, then watch the war machine wake up. The nearer Frank stands to the end, the meaner his fists and the colder his calculations become.
- +2 rank to Fighting for the rest of the battle (on self)
- +2 rank to Reason for the rest of the battle (on self)