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WILDCARD · TRICK ARROWS · MARKSMAN45c
DCWildcardEnhanced

Green Arrow

WILDCARD · TRICK ARROWS · MARKSMAN

Oliver Queen is a billionaire turned bowman with a chip on his shoulder and a quiver full of answers. He looses first, quips second, and never spends his last arrow until the fight is won. Cocky, sharp-eyed, and dead certain he can tag anything that moves, Green Arrow turns a longbow into the deadliest toolkit in the room.

50 HP 45 CreditsRare

FASERIP Stats

Fighting
Remarkable (RM)
Agility
Incredible (IN)
Strength
Remarkable (RM)
Endurance
Remarkable (RM)
Reason
Incredible (IN)
Intuition
Incredible (IN)
Psyche
Remarkable (RM)

Resistances

Physical
Remarkable (RM)
Energy
Good (GD)
Mental
Remarkable (RM)
Sonic
Typical (TY)
Toxin
Good (GD)
Environmental
Incredible (IN)

Abilities

Precision Arrow

Standard Strike

A placed shot that can pin the opponent down.

To hit: FightingImpact: AgilityUnlimited
WhiteTakes 5 damage in recoil
GreenDeals 8 physical damage
YellowDeals 12 physical damage; Applies disoriented this phase; -1 rank to all stats on the next to-hit roll this phase
RedDeals 12 physical damage; Applies pinned this phase; Target cannot use environmental actions this phase

Trick Arrow Arsenal

Signature

Ollie reaches back and pulls the right toy for the moment - boom, net, or fried circuits. A solid hit locks their options down, while the heavier draws knock a turn clean out of them. Push it to the limit and the whole arsenal drags their game down a notch while they reel.

To hit: IntuitionImpact: Reason3 uses
WhiteNo added effect
GreenDeals 6 physical damage; Applies slowed this phase; Target cannot use environmental actions this phase
YellowDeals 12 physical damage; Target loses 1 action this phase
RedDeals 12 physical damage; Target loses 1 action this phase; +1 rank to all stats this phase

Explosive Arrow

Secondary Strike

A concussive blast that turns a stumble into a dropped turn.

To hit: AgilityImpact: AgilityUnlimited
WhiteNo added effect
GreenDeals 8 energy damage
YellowDeals 12 energy damage; Target loses 1 action this phase
RedDeals 16 energy damage; Target loses 1 action this phase

Read the Shot

Defensive

He reads the strike before it lands, slips it cold, and clocks every trick in the foe's bag. Lean into it and he pins down exactly where they're strongest, so nothing they try is a surprise.

Unlimited
WhiteNo added effect
GreenNo added effect
YellowReveals the opponent's abilities
RedReveals the opponent's abilities; Reveals the opponent's highestStat

Trick-Arrow Trap

Tactical

Ollie plants a nasty little surprise and lets the enemy stroll right into it, tangling them up and choking off their moves. With the tripwire set just so, he stays a half-step quicker on his feet for the next exchange.

To hit: Intuition2 uses
WhiteNo added effect
GreenApplies slowed this phase; Target cannot use buff actions this phase
YellowApplies slowed this phase; Target cannot use buff actions this phase; +1 rank to Agility for 2 phases
RedApplies slowed this phase; Target cannot use buff, signature actions this phase; +1 rank to Agility for 2 phases

Never Miss

Passive

There's no such thing as a clean whiff for Oliver Queen; even his worst loose still finds skin. That uncanny instinct keeps his gut razor-keen, so the next arrow flies truer than the last.

Always on
  • Upgrades your own White rolls to Green on ranged attacks
  • +1 rank to Intuition for the rest of the battle (on self)
Madcap Comics